So the past few nights have been filled with 6 and 7am mornings sitting up wondering whether adding a certain feature is too much, and weighing the cost of eliminating that feature against the take of the users using the app.
On hindsight, perhaps this group has too many jack-of-all-trades, with the exception of Khoa! And while that's great for brainstorming, it doesn't help much in the design stage.. :S Or maybe the app's too girly, and we should scrap it and do smth else? (4 guys and a non-so-girly-girl doesn't seem to make for a great app design huh.)
Mainly because i don't want it to turn out like Microsoft/Creative - All programming and absolutely no usability.
Which brings me to today's lecture. To be really honest, i wasn't very impressed with Microsoft/XBox's demo. Microsoft has superior User Experience, but ZERO User Interaction design! It was very flashy, which is nice, but not very easy to use. And i thought i read somewhere that lots of flash is RAM intensive..? Its scrolling interface has soooo many items per level that you practically have to memorise what the Xbox offers in order to breeze through the interface. Xbox has cool concepts and ideas tho.. The avatar creation really caught my attention and made me realise that. But yeah, usability wise, sometimes less is more!
Something that i need to remind myself as i work on this app!
Silverlight was cooool! Lots and lots of potential, and lots of effort spent on really useless things. Like when to refill a glass of water, or having 2 mice running at the same time. That being said, if the same technology was applied to touchscreen, that'd be a whole different ballgame altogether! I really liked the Multitouch surface stuff tho! Not new technology (they've been developing multitouch for years! Remember the movie Minority Report? The technology was being developed even then! Since my mentor pointed it out to me about 2 years back, gestural interfaces has been something that's greatly caught my attention. Lot's and lot's of potential! (Imagine, though, how tired your hands will get from waving them around just to get an operation done :P)
If you guys dont' remember Minority Report, here's the espanol version :P
So, the 2 mice thingy reminded me of yet another video, one that i talked about at Fong Seng last week. Imagine Abel playing an instrument/composing music using smth like this, with a (touchscreen) Silverlight interface!
Something to think about for the WPF app huh?? haha..
Alright! That's all for today! Btw, an apology and a HUGE THANK YOU to Khoa for being so computer illiterate, and for trying to explain stuff to me in PURE ENGLISH, not computing language! :P I'll try to get better yeah - Look! I now can link Youtube videos to my blog! :P
p.s: i tried to pick up a little bit of interface design while interning at Creative (lol, what an oxymoron), from one of the most interesting interaction designers i've ever met. Yigs was my mentor, and a damn good one too! I've much much more to learn on this interface design journey tho. Hopefully, i'll get to pick up much much more!